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Simon harvey
cinematic DIRECTOR

KINECT SPORTS

Whilst at Rare I was responsible for creating print assets for the studio, magazines and gaming conventions.  I also contributed to the UI team by creating poses of characters and implementing them in to the front end of the game.  I also worked on some dashboard themes for the Xbox 360.  I was breifed with a lounge and cooler room where I modelled, textured and lit the scenes.

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Click on the images to view a higher res version.

PRINT

Using Maya and Photoshop. Working from initial pose to final render. As well as documenting for the team technical details on SSS (Sub Surface Scattering) and lighting set ups.  I also created shader libraries for the team to use.

UI - FRONT END

Using Maya and Photoshop. Working from initial pose to final render. These poses were used for the front end of the game on sport and game types.

PRINT

XBOX DASHBOARD

Using Maya and Photoshop. Working from initial concept to final render. The scenes were used for people to customise their dashboard on Xbox 360.

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